ToadMAD!
ToadMAD
Medium: 3D Modeling and Digital Rendering
Tools: Blender, Substance Painter
This piece reimagines the classic anthropomorphic toad character from BattleToads with exaggerated musculature and a stylized cartoon aesthetic. I focused on creating a strong silhouette and a glossy, almost vinyl-like surface texture to amplify the character’s toy-like, menacing charm. The lighting setup emphasizes form and texture, presenting the figure in a dramatic, spotlighted environment inspired by early character select screens, that echoes classic beat-em-up game energy.
Rjected Toad
Medium: 3D Modeling and Digital Rendering
Tools: Blender, Substance Painter
A humorous yet nostalgic scene of a mutant toad relaxing in a retro living room, surrounded by warm indoor lighting and CRT screen glow. The goal here was to contrast a grotesque creature with a cozy, domestic setting. This work plays with juxtapositions—soft furnishings against a hard-shelled character—while emphasizing storytelling through environment design and mood lighting.